A free volunteer project

Everyone deserves a Player Two.

We build custom Claude companions for disabled kids and adults — guides that talk like the character you love, explain things your way, and never get tired of helping.

Built by volunteers, one player at a time. Always free.
Your companion
Pip
Here for you

The gap we bridge

Great help shouldn't depend on talking like a textbook.

Standard AI assistants are brilliant — but they speak one language: tidy, formal, grown-up. For a lot of players, that wall of perfect sentences can be harder than the boss itself. A Player Two companion meets each person exactly where they are: their words, their pace, their favorite voice.

⚠ A standard assistant

"To proceed, navigate to the northeastern quadrant, engage the lever mechanism, and subsequently traverse the resulting passage."

Technically correct. But it's a lot of words, all at once, in a register that leaves some players stuck before they've even moved.

✦ Your Player Two

"Go up and to the right! 👉 See the big wooden switch? Pull it. A door opens — walk through. You've got this."

Same answer. One clear move at a time, in words that land — from a friendly face the player already trusts.

How a companion is made

Four steps from "I'm stuck" to "I've got a friend who gets me."

01

Tell us about your player

A short, friendly form: what they love, how they like to be talked to, what they're playing, and what helps them feel calm and capable.

02

We build their companion

A volunteer crafts a custom Claude companion tuned to their exact words, reading level, and the character voice they trust most.

03

They meet their Player Two

It arrives as a Claude Artifact that looks and sounds like someone they love — ready to help with games, homework, or whatever's next.

04

It grows with them

Tell us what's landing. We fine-tune the voice, add new games, and keep their companion feeling like family over time.

What your companion can do

A guide built for one person — and only that person.

Every companion is shaped around a single player. Here's what that looks like in practice.

Speaks your language

Matched to the exact words, phrases, and reading level that make sense to one specific player — not a generic "easy mode."

Walks you through it

Step-by-step, one clear move at a time. No giant paragraphs, no assumed knowledge, no rushing ahead.

Knows the missions & boss battles

It searches the web in real time for the game you're playing, so the advice is accurate and current — never made up.

Tells you how others felt

If lots of players found a part tough, your companion says so — so a hard moment feels normal, not like your fault.

Looks & sounds like someone you trust

A favorite character, a gentle voice, an inside joke — whatever helps a player feel safe enough to ask for help.

Never runs out of patience

Ask the same thing ten times. Your Player Two is glad to help — every single time, with the same warmth.

A real-feeling moment

What it's like to get unstuck — together.

Here's a companion helping with a tricky tomb statue puzzle. Notice the order: feelings first, then a clear plan, one move at a time, backed by what it actually found online.

Why this works

Three things happen at once

It hears the feeling first. Before any instructions, it answers the part that actually hurt — "I'm bad at this."

It checks the facts. The steps aren't guessed. The companion searched the web for that exact puzzle and brought back the solution that actually works.

It shares the consensus. "Lots of players find this hard" turns a private failure into a normal, shared challenge — which is often the whole battle.

Who it's for

For players who find the standard way of talking hard.

Companions are built for kids and adults whose brilliant minds just process words differently. If standard AI feels too fast, too formal, or too much — that's exactly who we're here for.

Autistic players Aphasia & brain injury Intellectual disability ADHD & processing differences Non-speaking & AAC users Low vision, with a screen reader

No diagnosis required.

There's no form to prove anything and no wrong reason to want a companion. If a friendlier, more patient guide would help someone you love, that's reason enough. Ask for one.

What is a Player Two?

Every Player Two is built around someone the player already loves and trusts — the voice, the warmth, the character that makes them feel safe asking for help. Each one is private: only that player and their caregivers ever see it. And if a rights holder ever asks us to step back from a character, we honor it, gladly and right away.

Get involved

Three ways to put a Player Two in someone's corner.

★ Most requested

Request a companion

For yourself, your child, a student, or someone you care for. It's free, and the form takes about ten minutes.

Start a request

Volunteer your skills

We need prompt writers, character artists, accessibility reviewers, game-loving playtesters, and caring matchmakers. A few hours goes a long way.

Join the team

Support the project

Donations cover Claude access, accessibility tools, and outreach so we can build companions faster and reach more players who need one.

Chip in
Questions & answers

The things people ask us most.

Is it really free?
Yes — always, for every player. Companions are built and supported by volunteers. There's never a fee to request one, and there never will be.
Do I need to know anything technical?
Not at all. If you can fill in a short form about the player, we handle everything else. When the companion is ready, we'll send simple, picture-by-picture instructions for opening it.
What exactly is a "Claude companion"?
It's a personalized helper built on Claude, an AI assistant made by Anthropic. We design it to look and talk like a friendly character and tune it to one player's words and needs. It opens as a Claude Artifact — a little chat window the player can return to anytime.
Can it use my child's favorite character?
Yes — we build each companion around the character your child already loves and trusts, so it feels familiar and safe to ask for help. Every companion is private: only your child and their caregivers ever see it. And if a character's rights holder ever asks us to step back, we honor that gladly and right away.
How does it know about specific games?
Companions can search the web while you play, so they pull current, accurate tips for the exact mission or boss you're facing — and tell you when lots of other players found it tough, too.
Is my information safe?
We only ask for what we need to build the companion, we never sell anything, and you can ask us to delete your details at any time. The companion is for the player; the rest stays between us.
How long does it take to get one?
It depends on our volunteer queue, but most companions are ready within a couple of weeks. We'll keep you posted, and we'd rather get the voice right than rush it.

Ready to give someone their Player Two?

Whether you want a companion built or you want to help build them — there's a spot for you. Let's get one more player the guide they deserve.